Mythology Monday: The Tale Of The Bamboo Cutter

I don’t think I’ve written about a Japanese tale for a while. Let’s remedy that, shall we?

Today we’re going to talk about “The Tale Of The Bamboo Cutter.”

So, to start off, we have this old bamboo cutter named Taketori no Okina, and his wife. The two of them have a couple of problems that are making their lives suck a little bit more than necessary: 1) they have no kids, and 2) bamboo cutting doesn’t pay very well, so they’re dirt poor.

One day, Taketori no Okina is out and about, doing his job, when he finds a little girl in a stalk of bamboo he just chopped. And when I say little, I don’t just mean she’s young: I mean she’s about three inches tall. He ignores how obviously weird this whole thing is, and decides to bring her home to his wife. The pair decide to raise her as their own and name her Kaguya, and that’s problem number one sorted.

That’s not all, though. After this, whenever Taketori no Okina cuts some bamboo, gold nuggets pop out. This makes him absolutely wealthy, and he’s able to build a big old house for his wife and adopted daughter. Which, as you can see, solves their second problem.

So things are going pretty well for the three of them, and Kaguya grows up to be ridiculously beautiful, which is par for the course for these sorts of stories. This, of course, leads to suitors calling. Five of them, to be precise. Kaguya rejects all their advances. Taketori no Okina, worried about what would become of her after he dies, tells her to just pick one.

She relents, but only if they can complete some hilariously impossible tasks. The first suitor she sends of to get the Buhdda’s stone begging bowl from India, the second a branch from the jeweled trees of the mythical island of Hokai, the third is charged with getting the robe of the Chinese fire-rat, the fourth a jewel from a dragon’s neck, and the fifth a cowrie shell born from a swallow.

The first three give her fakes, the fourth gives up because he ran into a nasty storm, and the fifth just straight up dies in the attempt.

So, eventually the Emperor hears about this really hot lady living with some woodcutters, and decides to go off and see her for himself. And, of course, as soon as he claps eyes on her, he proposes. Kaguya tells him she can’t marry him, because she’s not from this land, but the two become close friends.

Anyway, one day Kaguya’s parents see her looking up the moon, all sad. They ask her what’s wrong, and she explains that she’s from the moon. See, she had been sent to earth as punishment for some vague indiscretion, and her sentence is up, meaning she has to go back soon. The Emperor, upon hearing this, sends a bunch of guards to the bamboo cutter’s house to try and keep her from leaving. The moon, however, has other plans, and strikes all the guards blind when her escort arrives.

Before she leaves, though, she leaves behind her cloak, and sends the Emperor a letter with the Elixir of Life attached. Then her entourage puts a cloak on her shoulders which makes her forget about her love for humanity as they whisk her back off to the moon.

The Emperor, meanwhile, is too despondent to actually drink the elixir, and instead sends a bunch of his soliders off to Mt. Fuji in order to burn it.

And that, my friends, is the “Tale Of The Bamboo Cutter.” I’ve also heard it called the “Tale Of Princess Kaguya,” which is also the title of a 2013 Studio Ghibli film based on the story, and honestly, I think I like that title better. The story, in fact, focuses more on her than on Taketori no Okina.

Also, the name Kaguya tends to pop up a lot in different anime, and was actually one of the inspirations behind Naoko Takeuchi’s Sailor Moon. So, there’s that.

((Hey, folks! Do you like what I do? Then please consider supporting me on Patreon, Ko-Fi, or PayPal! Since I’m on furlough for my job indefinitely, it would really help me out. You can also follow me on Twitter, Facebook, and Tumblr, and can follow the blog directly for updates. Thanks!)Hey, folks! Do you like what I do? Then please consider supporting me on Patreon, Ko-Fi, or PayPal! Since I’m on furlough for my job indefinitely, it would really help me out. You can also follow me on Twitter, Facebook, and Tumblr, and can follow the blog directly for updates. Thanks!)

Short Story Saturday-“Chivalry”

Welcome back, friends! Today, I’ve decided to talk about Neil Gaiman’s story “Chivalry.” Now, since that one isn’t public domain, it’s a bit harder to find a link to the story. However, if you do want to read it (which I recommend), you can find it in the 1998 anthology Smoke and Mirrors. Or, if you’d prefer, you can have LeVar Burton read it to you.

With that out of the way, let’s begin.

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Shut Up And Take My Money: Bravely Default II

So, was anyone going to tell me there was going to be a Bravely Default sequel, or did I have to learn that when a demo dropped on the Switch store?

First, some background: Bravely Default was an RPG, published by Square Enix for the Nintendo 3DS in 2012. It’s basically a Final Fantasy game, but with a different name: it had a plot revolving around crystals, and a lot of the spells and items were the same. It also had a variation on the job system that a lot of Final Fantasy games have. Essentially, you could change characters’ classes to fill different roles.

One major difference, however, is the mechanic that the series takes its name from: in battles, characters can skip turns to build up “brave points” which can then be spent to give a character more than action per turn. Knowing when to default and when to brave was a key component to winning fights.

Needless to say, the first game in the series was very well received, and it was only a matter of time until a sequel came out. Which is, I think, part of why I was taken by surprise here: there was already a sequel, Bravely Second: End Layer, that came out for the 3DS in 2015.

That one was actually a direct sequel to the first one, featuring a number of the same characters in the same world. That one, however, had a bit more of a lukewarm reception than the first one. So, I suppose that’s why they decided to just go ahead and title the next game Bravely Default II.

Bravely Default II is going to revolve around completely different characters, in a brand new world, which is also how the Final Fantasy series generally operates. This time, we have Gloria, the last remaining princess of a ruined kingdom; Seth, a shipwrecked sailor; Elvis, a scholar; and Adelle, a mercernary. They are on a quest to, you guessed it, save the world. Like the other two games, on their journeys they come across mysterious items called Asterisks, which allow them to take on different roles in battle. In particular, the demo showcases 4: vanguard, monk, white mage, and black mage.

Having played the demo recently, it seems to play mostly the same as the previous titles. One major difference, though, has to do with the hardware. Since the 3DS had two screens, the bottom screen was utilitzed to show maps or other information, while character movement, battles, and scenes took place on the top screen. Since the Switch only has one screen, all of the information has to be presented on that screen. There’s also the fact that the game is at a much, much higher resolution, which makes sense considering that the 3DS is a nine-year-old handheld with fairly small screens.

Another major change from the other two is that the demo seems to have done away with random battles, instead having monsters roam around environments, with battle starting when the party encounters one. This is very similar to how the battles work in the Tales series, or later Persona titles.

The demo, as mentioned before, is currently available on the Switch store if you want to check it out. Unfortuantely, as for a release date, we currently don’t have one other than “sometime this year.” This seems to mostly be so that the developers can incorporate feedback.

I do hope that we get a release date soon, though, because I really want to see more of the game.

(So, fun fact: my job is furloughed indefinitely because of the pandemic! Whee! What that means is I have no idea when I’ll be getting my next paycheck. Fortunately, I have Patreon and Ko-Fi, so if you’d like to support the blog, that’s where you’d do it. Thanks!)

Mythology Monday: Icarus Is A Dumbass

Today’s story is one that you are probably quite familiar with, considering that it’s the source of a popular idiom that means “to overreach.” So, yeah, we’re going to talk about Icarus, and how he would have been fine if he’d just, you know, listened to some very good advice.

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Short Story Saturday: The Masque Of The Red Death


Hello, all. I’ve decided that I’m gong to add another weekly thing to this blog, much like my Mythology Monday posts: Short Story Saturday. Basically, every Saturday, I plan on writing a post discussing a different short story.
Today, I’ve decided to tackle Edgar Allan Poe’s “The Masque Of The Red Death.” It’s been on my mind recently, for some obvious reasons.

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Game Review-Animal Crossing: New Horizons

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Release Date: 3/20/20
Publisher/Developer: Nintendo
Platform: Nintendo Switch
Price: $59.99 USD

So, I don’t know if you folks have noticed, but shit kind of fucking sucks recently. Thankfully, there’s a new game that will help take your mind off that, at least for a little while.

Animal Crossing has been one of Nintendo’s most popular series since the first game came out in 2002 for the Gamecube. The premise of the series is fairly simple: you’re a regular human, moving to a village populated by inexplicably anthropomorphic animals. Throughout the game, you can do things like sell bugs, fish, and fruit to the local vendor in order to make money, which you can then use to purchase or expand your home, buy furniture, clothes, and other items.

This game actually takes that premise a step further: rather than moving into an already established village, you’re moving to a deserted island and have to build one up from scratch. To that end, they added a new feature: a souped-up version of the crafting system from Pocket Camp. Unlike Pocket Camp, however, you actually make the items in question yourself, and there’s no waiting period: the item is available as soon as you craft it.

This is something that makes it quite easy to furnish your home without having to spend a lot of the game’s currency, bells. For example, here’s an image of my house’s interior. Every item in the home was crafted, except for the moss ball and the fish:

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As far as crafting is concerned, you can actually gather materials for that pretty easily. Wood, for example, is gained by hitting trees with axes (naturally), and you can also get branches by shaking them. Rocks, clay, and other minerals are gathered by hitting rocks with a shovel or an axe. It should be noted, though, that the tools in this game do deteriorate over time, but you can craft most of them pretty easily. It also adds a couple of new tools: the vaulting pole, which you can use to cross rivers; and the ladder, which is used to scale small cliffs to explore other areas of the island.

New Horizons, of course, has a multiplayer feature as well. By going to the airport, you can either visit your friends’ islands, or have them come to yours. Also, you can use the game’s secondary currency, Nook Miles, to fly to randomized islands, which is a good way to gather new resources, or even invite new animal villagers to come to your island.

Speaking of Nook Miles, they work similarly to the MEOW coupons from the previous title, New Leaf. They’re basically extra points that you can get by doing things around the island, which you can then exchange for plane tickets, new crafting recipes, or items that expand your inventory.

Visually, the game is quite nice, with a lovely cartoony style that complements it’s general tone. It’s cute, is what I’m saying. It’s very, very cute.

So, would I recommend this game? Yes, of course I would. I think we could all use a little light-heartedness right now.

Though, given current circumstances, I would probably recommend buying it digitally.

(So, fun fact: my job is furloughed indefinitely because of the pandemic! Whee! What that means is I have no idea when I’ll be getting my next paycheck. Fortunately, I have Patreon and Ko-Fi, so if you’d like to support the blog, that’s where you’d do it. Thanks!)

Silent Hill 2 Retrospective, Part 1-Synopsis

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(Content warning: this game deals very, very heavily with themes of emotional, physical, and sexual abuse, as well as suicide, illness, and loss. If these topics are triggering to you, you might want to sit this one out.)

If you recall, a while back I wrote a series of posts about one of my favorite games, Silent Hill. I figured that now is a good time take a crack at that game’s sequel, 2001’s appropriately titled Silent Hill 2.

So, to kick this off, I’m going to go over the game’s plot. I highly recommend playing the game if you’re able, as it is something best experienced first hand. Otherwise, by all means, read on.

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Mythology Monday: Vasilisa The Beautiful

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Today, we’re going to take a look at a Russian folk tale that starts off rather familiar, but then goes completey off the rails.

So, to start off with, we have a merchant and his wife. The two of them have a beautiful daughter named Vasilisa. One day, when Vasilisa is about eight, her mom comes down with an unspecified illness and dies.

Before dying, though, she hands her daughter a doll, and tells her to feed it whenever she needs help. Turns out that the doll is magical and comes to life whenever she gives it food or drink. This comes in very handy later in the tale.

Some time passes, and the merchant decides it’s time for him to find himself another wife. He meets a wido with two daughters, they hit it off, and eventually get married.

And then they live happily every after.

Just kidding, the stepmother and stepsisters proceed to make Vasilisa’s life hell, basically making her a slave in her own home. Why the dad doesn’t put a stop to it, I don’t know, but let’s move on.

Some more time passes, and Vasilisa grows up to be, you guessed it, beautiful. This leads to her getting a lot of male attention, whcih pisses off the stepmother to no end because no one even looks at her own daughters. So, as you can imagine, she decides to plot her stepdaughter’s death.

She gets her chance when her husband leaves for an extended business trip. As soon as he’s out the door, she gathers the other three up and heads to a house at the edge of a very dark, very intimidating forest. Specifically, it’s the forest of the fearsome Baba Yaga.

For context, Baba Yaga is a prominent figure in Slavic folklore. She’sa forest witch with a mobile house and a penchant for eating people. In other words, not really someone you’d want to encounter.

One day, the stepmother and stepsisters blow out all the candles in the house. They’re all like, “Whoops, we have no way to relight these candles. Vasilisa, head out to the woods and see if Baba Yaga has a light.”

Before they can protest, they shove her out the door and shut it. With no real options, Vasilisa heads out into the woods.

While on her way, she comes across three dudes: one in white on a white horse, one in red on a red horse, and a third in black on a black horse. The last one she sees when she comes across Baba Yaga’s hut. Which is decorated with human bones, including a whole bunch of glowing skulls.

Vasilisa is rooted to the spot with fear, so just stands there up until Baba Yaga actually comes home. Baba Yaga asks her why she’s standing in front of her house, and Vasilisa gives her the rundown on her predicament.

Baba Yaga thinks for a moment, then says, “OK, I’ll give you a light if you do some household chores, then spearate out dirts specks from my wheat and poppy seeds. If you fail, I’ll just eat you.”

Vasilisa agrees, and Baba Yaga goes to bed, at which point Vasilisa gives her doll a snack. it wakes up and is like, “Don’t worry, girl, I got this.”

The next day, Baba Yaga leaves to do whatever it is she does, and Vasilisa and the doll get to work. Amazingly, between the two of them, they manage to finish it all before she returns home.

Baba Yaga is disppaointed by this, but knows when she’s beat. She summons three pairs of disembodied hands to take the poppy seeds and wheat before handing Vasilisa one of her skulls to use as a light.

She then asks the girl if she has any questions, and Vasilisa asks about the three horsemen she saw. Baba Yaga explains that they’re the day, the sun, and the night respectively, then asks if she has anything else she wants to ask. Vasilisa is about to ask about the hands, but then decides that she doesn’t really want to know and says, “Nope, I’m good.”

Baba Yaga then asks how Vasilisa managed to finish her tasks so quickly, and she responds that it was through her mother’s blessing. Baba Yaga responds, “Nope, don’t want no blessings around here,” before telling Vasilisa to GTFO.

Vasilisa, skull in hand, makes it back to her house. Instead of lighting the candlles, though, the skull ends up incinerating her stepmother and stepsisters. Which is pretty hardcore.

With her problems murdered, Vasilisa buries the skull. She then heads into town, where she apprentices herself to a weaver and ends up marrying the tsar.

So, as you can see, there are a number of similaries between this story and the tale of Cinderella. If Cinderella didn’t fuck around wiith the shoe nonsense and just straight up killed her horrible family.

Which is pretty god damned metal if you think about it, and totally fitting for Russia.

(So, fun fact: my job is furloughed indefinitely because of the pandemic! Whee! What that means is I have no idea when I’ll be getting my next paycheck. Fortunately, I have Patreon and Ko-Fi, so if you’d like to support the blog, thtat’s where you’d do it. Thanks!)

In Which I Shamelessly Beg For Money

So, fun fact: on Monday, I got a call from my supervisor stating that I was going to be on furlough until the end of the month. Then I got called into a Skype meeting today saying that a bunch of us are now on furlough indefinitely.

Basically, this means that as of today, I’m basically laid off for the foreseeable future. This is because a bunch of my company’s clients have all but shut down, so there just isn’t any work available.

I did apply for unemployment, but that might take a while to get through and there is a possibility that my application could be rejected. So, this blog, which was previously just a side hustle, is now basically my main hustle.

To that end, I am now pushing my Patreon and Ko-Fi sites a bit more vigorously. If you are able to donate, please click the links below, as it would go a long way to help me out.

Patreon

Ko-Fi

PayPal

In the meantime, I offer you a Wesley in these trying times.

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