Category Archives: Video Games

This Is Why We Can’t Have Nice Things

Oh, for fuck’s sake. Really, Internet? Can we just go one month, hell, one week without threatening someone with bodily harm?

In case you haven’t heard, apparently some people are upset that the upcoming game No Man’s Sky has been delayed. So, how did some people react to this news? By tweeting death threats to the game’s creator, Sean Murray, as well as to Kotaku writer Jason Schreier. The latter is especially baffling to me, since all Schreier did was report the delay (since it’s his job and all).

 

 

I really don’t understand this mentality. Video games (like a lot of other forms of media) get delayed all the time. And this delay (which is about seven weeks) isn’t even that long. I mean, I understand that it’s disappointing to those who have been looking forward to the game, but I just don’t get the anger. A developer feeling that they need some more time to work on the game, I think, should be considered a good thing. It means that they care enough about the game they’re making to make sure that it’s polished before releasing it to the public.

Sadly, this seems to be the new modus operandi for a certain segment of video game fans. A game you want is delayed? Death threats! A website gives a game a score lower/higher than you think it deserves? Death threats! Someone makes a web series critiquing games through a feminist lens? Death and rape threats!

Seriously, just don’t. Don’t do this. Not just because it makes gamers look bad, but simply because it’s an inherently shitty thing to do. If the news makes you that angry, then just step away from the computer, and do something else for a while.

I recommend knitting.

To My Utter Bemusement, They’re Making A Tetris Movie

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So, there is a lie in the title. They’re not planning to make a Tetris movie.

They want to make three of them.

Since I’m aware that simply writing the word “why” over and over again does not a compelling blog post make, I shall actually try to use other words to describe my feelings on the matter.

Ok, I’m just going to ask “why” one more time. Why? Why do they want to make movies based on Tetris? More importantly, how are they going to make movies based on Tetris? It’s a puzzle game. The point is to stack blocks so they make lines across the bottom of the screen. Then the lines disappear. That’s it. That’s as close as the game comes to having a plot.

According to the link above, this is coming through a partnership between producer Larry Kasanoff (who worked on the so-bad-it’s-good Mortal Kombat movie) and a Chinese company called Seven Start Works. According to an article on Deadline.com, the movie is going to take place in China with a primarily Chinese cast. So it’s got that going for it, I guess.

Again, the game has no plot. There is literally no story here besides a bunch of falling blocks. I just don’t see this working.

Unless it looks like this:

That would be fucking amazing.

Katie Plays Stuff: Kingdom Hearts Unchained X

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First things first: I am a huge fan of Square Enix and Disney’s Kingdom Hearts series. I will admit that I was a bit skeptical of it at first: the idea of a story combing Disney and Final Fantasy characters seemed odd to me, but then I actually played it and loved it.  So of course I downloaded Kingdom Hearts Unchained X (apparently this is actually supposed to be the Greek letter chi) pretty much as soon as I heard of it. And, as usual, I have some thoughts about it.

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Undertale May Be Coming To Wii U

 

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It was recently revealed that Toby Fox, developer of the extremely popular RPG Undertale, had been approached by Nintendo execs about the possibility of porting the game to the Wii U.

Well, not necessarily recently. This tweet from Fox indicates that this actually happened a while ago, but we’re really just hearing about it now:

Undertale, an RPG about a young child who falls into an underground world populated by monsters, was released last September on Steam. It very quickly became regarded as one of the best games to have been released last year.

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Why “Swatting” Isn’t Fucking Funny

 

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This is a topic that I’ve been meaning to talk about for a while, but never really got around to it. Well, recently some chucklefuck decided that it would be a fun time to swat US Representative Katherine Clark for daring to support legislation intended to address this issue, so I decided that the time is right.

Why am I discussing this issue on what is largely a pop culture blog, you may ask? Well, you see, there are some members of the gaming community in particular that seem to find this “prank” absolutely fucking hilarious.

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Insomniac Games and GameStop Working On Game

(Shoutout to Ken Schaefer for becoming a patron! Thanks, Dad.)

It’s been a topic of discussion recently that  the games retail giant GameStop has teamed up with Insomniac games (the developer behind the popular Spyro The Dragon and Ratchet & Clank games) to develop Song of The Deep.

The trailer actually looks quite interesting. It’s a 2-D sidescroller following a young woman named Merryn, who is the daughter of a fisherman. She had been entranced by his stories about the sea and the things he’s seen in his travels. When he goes missing, she gets in a makeshift submarine to find him and embarks on some adventures of her own.

The art style of the game has a rather Miyazaki-esque quality to it, and it seems to borrow a lot from Irish mythology. Also, I’m always up for having more female game protagonists.

I’m not going to lie, though: GameStop’s involvement in making the game kind of bothers me.

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